TY - BOOK AU - Foley,James D. AU - Van Dam,Andries TI - Fundamentals of interactive computer graphics T2 - Addison-Wesley systems programming series SN - 0201144689 PY - 1984/// CY - Reading, Massachusetts PB - Addison-Wesley KW - GRAFICOS POR COMPUTADOR KW - SISTEMAS INTERACTIVOS (INFORMATICA) N1 - Incluye referencias bibliográficas (páginas 625-653) e índice; What is interactive graphics? -- Basic interactive graphics programming. -- Graphics hardware. -- Implementation of a simple graphics package (SGP). -- Interaction devices and Techniques. -- The desing of user-computer graphics conversations. -- Geometrical transformations. -- Viewing in three dimensions. -- Modeling and object hierarchy. -- Advanced display architecture. -- Raster algorithms and software. -- Display architecture. -- Representation of 3D shapes. -- The quest visual realism. -- Algorithms for removing hidden edges and surfaces. -- Shading models. -- Intensity and color ER -